| Modifier and Type | Class and Description |
|---|---|
class |
FConstantVolumeJoint
Represents constant volume joint that tries to keep the volume enclosed by a group of bodies constant.
|
class |
FDistanceJoint
Represents a distance joint that tries to keep two bodies at a constant distance.
|
class |
FGearJoint
Represents a gear joint between joints that transfers the movement of one joint to the other.
|
class |
FMouseJoint
Represents a mouse joint that tries to keep a body at a constant distance from the target.
|
class |
FPrismaticJoint
Represents a prismatic joint that restricts the movement of one body with respect to another to a translation along a given axis.
|
class |
FRevoluteJoint
Represents a revolute joint that restricts the movement of one body with respect to another to rotation around a given anchor.
|
| Modifier and Type | Field and Description |
|---|---|
protected FJoint |
FGearJoint.m_joint1 |
protected FJoint |
FGearJoint.m_joint2 |
| Modifier and Type | Method and Description |
|---|---|
void |
FWorld.add(FJoint joint)
Add a joint to the world.
|
void |
FWorld.addJoint(FJoint joint) |
void |
FWorld.remove(FJoint joint)
Remove a joint from the world.
|
void |
FWorld.removeJoint(FJoint joint) |
| Constructor and Description |
|---|
FGearJoint(FJoint joint1,
FJoint joint2)
Construct a gear joint between two joints.
|