| Class and Description |
|---|
| FBody
Represents a body in the world.
|
| FBox
Represents a rectangular body that can be added to a world.
|
| FConstantVolumeJoint
Represents constant volume joint that tries to keep the volume enclosed by a group of bodies constant.
|
| FContact
Represents a contact between two bodies.
|
| FContactListener |
| FContactResult
Represents the result of the contact between two bodies.
|
| FDrawable
This is a class from which all drawable objects of a world inherit.
|
| FJoint
Represents a joint between two or more bodies.
|
| FMouseJoint
Represents a mouse joint that tries to keep a body at a constant distance from the target.
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| FRaycastResult
Represents the result of a casted ray.
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| FWorld
Represents the world where all the bodies live in.
|